You be the judge....

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Re: You be the judge....

Postby Sauron » Wed Jan 21, 2015 9:10 am

Doubt he cheated before, but since he had this alleged hardware upgrade and didn't disable accel again, he completely changed the way he aims (lol..) so demos from that period aren't useful to compare. I'd like to see him upload some of those old demos though, regardless. How about it Gizmo?
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Re: You be the judge....

Postby bug » Wed Jan 21, 2015 9:34 am

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Re: You be the judge....

Postby kud » Wed Jan 21, 2015 11:36 am


dutch is death
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Re: You be the judge....

Postby finalzje » Wed Jan 21, 2015 12:39 pm

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Re: You be the judge....

Postby bug » Wed Jan 21, 2015 12:56 pm

yap idd finalz
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Re: You be the judge....

Postby wndg » Wed Jan 21, 2015 2:03 pm


about the 2 second mark in real time, 7 second mark in slowmotion



happens right away again but it's hard to see what the fuck just happened in real time. 12 second mark for slowmo





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It'd be naive to assume someone wanting to get away with cheating in this day and age would use something as crude as a standalone triggerbot. His cheat is sophisticated, a work of art.
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Re: You be the judge....

Postby natrix » Wed Jan 21, 2015 2:40 pm

So when does this thread close? Nick is innocent.
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Re: You be the judge....

Postby kud » Wed Jan 21, 2015 2:54 pm

windigo's most recent post doesn't look like cheat shots to me. the first clip is weird because of the terrible aim, but I need to have it explained how that translates to autoaim. I don't know what's suspicious in the 2nd clip either. I'd hate if someone were cheating, but I'm not sure how those clips are different than how I aim. props to the cheat maker if nick is cheating; start charging more
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Re: You be the judge....

Postby HUMPTY » Wed Jan 21, 2015 3:30 pm

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Re: You be the judge....

Postby Cromaniac » Wed Jan 21, 2015 3:50 pm

Windigo here are some possible and imo pretty probable explanations..
1st clip: he s fighting zac, nakedman says, cro is coming from low, he switches his priority to me. Guess 3 times why.
2nd clip: he comes high, no one is there, he immediately checks low because people very often spawn there. Reflex aim to his teammate, i do it all the time.
3rd clip: he readjusts his aim as he aimed to much towards high. Common problem if you don't have your arm positioned correctly once you start aiming. But really, i don't see where you are getting at with this one at all.
4th clip: Really? you really never reflex aim at your teammate? Well, guess im not surprised ;D
5th clip: again, i dont see where you r getting with it, at all. You see a point tagged with enemy color, no enemies around, you look around to find them.
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Re: You be the judge....

Postby wndg » Wed Jan 21, 2015 3:56 pm

Nate, you're not one of the six people that downloaded the .rar and you probably didn't bother to look through the imgur folder I posted a link to. Those screenshots coupled with the videos of what happens in real time and slow motion demonstrate pretty well the timescale this kid is working on.

The first video looks like nothing special I know, infact that's some awful shooting by a guy that can sweep at will and hit you in 1/60th of a second right on the hit box, back to back to back in some cases. The import thing to note is that in the midst of a fire fight he locks onto someone behind his team mate coming up the ramp. The reason he seems legit is because he's blending aim assist in with trigger sweeps. You wanted to know why he doesn't get one hundred percent edge of the model shots off? Locking onto people is usually obvious right? It's jarring, watching someone effortlessly trace a players movement in real time. You'd think the next logical step for a cheat coder to do would be to make a bot that only does this for a fraction of a second and only does so within programmable ranges near a players hitbox.

The second video shows gizmo finding the center of two teammates in less than two seconds, before he even looks at the one blue guy firing at him through the slime wall. He sees his buddy, and he still finds the center of him in a very small window of time, same thing with the person down low.

The third video. Well, he centers his xhair on someone in a fraction of a second only to pull away then fire. Why wasn't this one of many instances where gizmo hits someone exactly on the earliest portion of the visible player he's aiming over? It'd be too obvious if he capitalized on every single opportunity, so his aim assist does not self trigger when he's not sweeping.

The fourth video. Looks like a nice little snap into the middle of someone lagging.

The last video, for anyone but gizmo or creek to say they aim like this would be news to me.
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Re: You be the judge....

Postby Zac » Wed Jan 21, 2015 4:11 pm

:OWcaca:

<+Se7eN> zac's UT mouse is like a Wii controller, he has to swing that shit like a wildman


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Re: You be the judge....

Postby Viperzz^ » Wed Jan 21, 2015 4:41 pm

I'm scared of what people would think if they saw my aim... :lol:
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Re: You be the judge....

Postby DREW-TANg » Wed Jan 21, 2015 5:11 pm

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Re: You be the judge....

Postby Meth » Thu Jan 22, 2015 11:26 am

I've been reading and I seem to be missing something. I've used accel for my entire UT career, and I never, ever sweep past a target with it like these clips have shown. It involves a lot more of getting your crosshair near a target fast and then making a very small adjustment immediately after, to hit a target. Crosshairs, with accel on, should stop on and around a target much more than playing without it. All of those bad sweeps, I can't even count on one hand ever doing with it on. You just don't do that with accel.

Also, while some of those sweeps were a little sketchy, I have a bunch of clips that have way, -way- worse sweeps by another NL player. I didn't get much feedback on it, though I wasn't keeping track of any edge-of-hitbox shots.
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Re: You be the judge....

Postby Sauron » Thu Jan 22, 2015 11:51 am

Thanks for backing up my assessment of my duration with accel on, Meth. Sweeps are not a natural way to aim. Humans don't do that with any kind of consistency (or else they would have 10 acc).
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Re: You be the judge....

Postby blackout\\ » Thu Jan 22, 2015 11:57 am

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Re: You be the judge....

Postby Hatchet » Sat Jan 24, 2015 6:52 pm

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Re: You be the judge....

Postby Cromaniac » Sat Jan 24, 2015 8:38 pm

I d like that to happen too, im using windows in built accel for some time now, in fact same sens and dpi as gizmo use to have when he got his first 180 on command. Would like to see comparison
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Re: You be the judge....

Postby Sauron » Sat Jan 24, 2015 9:45 pm

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Re: You be the judge....

Postby Cromaniac » Sun Jan 25, 2015 7:59 am

aww come on :(
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Re: You be the judge....

Postby finalzje » Sun Jan 25, 2015 9:12 am

Decided to play a pug today: http://www.ownedwell.com/utstats/?p=match&mid=10097
Interested in el clips and screenshots : https://www.sendspace.com/file/kane2o
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Re: You be the judge....

Postby Sauron » Sun Jan 25, 2015 1:10 pm

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Re: You be the judge....

Postby xios » Sun Jan 25, 2015 5:10 pm

accel doesn't cause sweeping motions of a mouse so that reasoning behind any change in aim style is nonsense. Almost all of the top QuakeLive players use accel (go watch cypher, k1lsen or rapha) and they don't go way past their target after firing sweeping all around.

Second, it doesn't appear any of the determinations behind Nick hitting shots on the edge of the hitbox has actually been measured scientifically. Use of video frames aren't really a good source. A real measurement would be some kind of analysis on the coordinates of the crosshair on the hitboxes. No tool probably really exists for this the game as far as I'm aware but it'd be a legit way to find out.

With that said, I watched the latest new angle stream and nothing to me really stood out although it can be hard to really tell even from a stream, especially when the quality isn't that good. My biggest complaint is that there isn't really a clear view of his mouse movement. I would rather the camera have been pointed on his mouse/pad from a top down view so I could watch that in direct conjunction with the top left pov in game stream to really try to see if the mouse movement matches up with in game.
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Re: You be the judge....

Postby Meth » Mon Jan 26, 2015 5:11 am

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Re: You be the judge....

Postby Sauron » Mon Jan 26, 2015 10:08 am

It would be one of the least surprising things finalz was cheating too.
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Re: You be the judge....

Postby MP/5 » Mon Jan 26, 2015 11:31 am

maybe the next guy to post in this topic to show its perfectly normal to aim that way would be solidsnake :roll:
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Re: You be the judge....

Postby Viperzz^ » Mon Jan 26, 2015 11:35 am

haters gonna hate
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Re: You be the judge....

Postby Junkyardboy » Mon Jan 26, 2015 12:28 pm

close range shots would be more revealing to long range shots as the closer you are to a target, the larger the hitbox and larger percentage chance you will not be hitting them on the edge of the hitbox
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Re: You be the judge....

Postby Morpheus » Mon Jan 26, 2015 1:28 pm

I'm really glad that vitz now retired we have a new fitting anti cheat team

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