I just have a quick question, what is the point of giving armor and belt to the offence in rune? A map is so offence heavy and always ends up in 10:7 or something so why making it even more difficult for defenders....
There is a helmet which would absorb a headshot completely iirc, but not anywhere on this map. Thigh Pads and Chest Armor only reduce a certain % of damage, whereas belt absorbs 100% before taking from health at all (at least that's how I understand it)