So we wanted to get rid of this spawn:

And decided to replace it with two spawns on on each side of the map as such:

We hope those spawns will make it a tad bit harder to go through high since those should be able to fallback on high if needed.
I also had a idea of making catching up someone high via being able to shoot them from mid could be a nice idea. So we put in snipe holes on both sides of the high routes now as such:

I don't think they will have any major impact since it's one hell of a shot to make and the time it takes to dodge pass them is low so the chance of making a shot through one of those holes while most likely fighting with other of the enemy team in the mid field is slim. But I still like that the chance is there and it will at least make it easier to track a enemy flag carrier going out high. Making capping on this map slightly harder.
So onto the request again, feedback please and yet again keep it constructive please!
Download link:
http://www.file-upload.net/download-965 ... 5.rar.html